Enum App.ByteConversionType
Namespace: Headjack
Order of magnitude of filesizes, used by GetProjectMetadata(String, App.ByteConversionType).
Examples
// Set text of 3D Text Mesh to filesize (in MB) of project with projectId
void SetProjectSize(string projectId, UnityEngine.TextMesh projectSizeText)
{
float projectSize = Headjack.App.GetProjectMetadata(projectId, Headjack.App.ByteConversionType.Megabytes).TotalSize;
// set 3D text to <projectSize> MB (projectSize is rounded to 2 decimal points)
projectSizeText.text = projectSize.ToString("2n") + " MB";
}
Fields
| Name | Description |
|---|---|
| bytes | |
| Gigabytes | |
| Kilobytes | |
| Megabytes |