HEADJACK
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    Enum App.ByteConversionType

    Namespace: Headjack

    Order of magnitude of filesizes, used by GetProjectMetadata(String, App.ByteConversionType).

    Examples
    // Set text of 3D Text Mesh to filesize (in MB) of project with projectId
    void SetProjectSize(string projectId, UnityEngine.TextMesh projectSizeText)
    {
        float projectSize = Headjack.App.GetProjectMetadata(projectId, Headjack.App.ByteConversionType.Megabytes).TotalSize;
        // set 3D text to <projectSize> MB (projectSize is rounded to 2 decimal points)
        projectSizeText.text = projectSize.ToString("2n") + " MB";
    }

    Fields

    Name Description
    bytes
    Gigabytes
    Kilobytes
    Megabytes
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